![]() This was the story of the event, at least for Xbox's exclusive first-party games. It runs at 4K and 60fps, which is great, but it ultimately looks like a current-generation game with the resolution turned up. It's optimized for Xbox Series X, but ray tracing won't be in at launch. ![]() Halo Infinite is of course launching alongside the Xbox Series X, but the showcase made clear that it's not the next-gen powerhouse you're looking for. Sure, the Microsoft event may very well have had more games, but it lacked something utterly crucial: tangible, real, next-generation showstoppers. Knowing what Playground is capable of and seeing the recognition of how important the Fable franchise is to the Xbox brand, I'm personally eager to learn more about where the studio will take this staple.On paper, last night's Xbox next generation showcase was better than Sony's equivalent event - but online perception and reaction has been more negative. Our first look at the new trailer didn't offer much outside of a weirdly specific scene about a frog ingesting a fairy, but it did confirm the rumors that have been circulating since 2018. ![]() Despite a lot of the talk surrounding Molyneux during his time at Lionhead, the core Fable trilogy cultivated a largely loyal community attached to this ongoing narrative and it became a major Xbox pillar long after the first title's release. ![]() Since the original Fable, the series has been a big contributor to the air of notoriety that surrounded Molyneux while he ran Lionhead. At the time, it was a massively-anticipated fantasy epic led by Lionhead Studios and its leader, Peter Molyneux. Considering the last time we saw Fable was with the third entry back on the Xbox 360 in 2010, a lot has changed since then which means we have an entirely new fresh start for a franchise that is so beloved.įable began its journey into our hearts back in 2004 for the original Xbox system. Technology continues to grow in leaps and bounds and seeing what this team is capable of when it comes to environmental creation bodes well for the immersive open-world they are crafting with Fable. No Fable trailer, but we did get an extensive new look at the upcoming Forza adventure and to say it was stunning would be a massive understatement. “The only thing I can really say about Fable is, seeing the pedigree of the team and Playground, and where they set the bar for themselves in building a game – I think that showed with the Forza Horizon 5 preview that they had – I think people should just take confidence in that Gavin and the team there has that same level of focus on doing something amazing with an IP that we know is really important to a lot of Xbox fans, so we can’t wait to get to show more, but the team is just amazing.” While we didn't expect him to trash talk a studio working under the Xbox name for a property that is an intricate part of this platform's history, he does draw a good point at another title under the Playground banner. When talking about Playground Games, Spencer couldn't sing the team's praises enough. Outside of reigniting hopes of a new Killer Instinct, he also touched on Fable and how the "amazing team" working on it understands what a vital IP it is to fans. Spencer sat down for a new episode of the Dropped Frames podcast (via VGC) to talk about what's going on in the realm of Xbox. When Xbox finally confirmed the rumors that Playground Games was taking charge of the next Fable entry following the closure of Lionhead Studios, fans of the RPG franchise were excited and a little nervous about the new team. While we didn't get a new Fable trailer like we were hoping for during E3 2021, Xbox boss Phil Spencer is giving us a little hope to thrive off of in the meantime. ![]()
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